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Citation Profile [Updated: 2025-04-15 08:32:09]
5 Years H Index
5
Impact Factor (IF)
0.06
5 Years IF
0.09
Data available in this report

[Raw data] [50 most cited papers] [50 most relevant papers] [cites used to compute IF] [Recent citations ][Frequent citing series ] [more data in EconPapers] [trace new citations] [Missing citations? Add them now] [Incorrect content? Let us know]

Main indicators
Raw Data

 

IF AIF CIF IF5 DOC CDO CIT NCI CCU D2Y C2Y D5Y C5Y SC %SC CiY II AII
2000 0 0.36 0 0 48 48 0 0 0 0 0 0 0.16
2001 0 0.39 0 0 55 103 0 0 48 48 0 0 0.17
2002 0 0.41 0 0 59 162 0 0 103 103 0 0 0.21
2003 0 0.44 0 0 52 214 0 0 114 162 0 0 0.22
2004 0 0.49 0 0 43 257 0 0 111 214 0 0 0.22
2005 0 0.51 0 0 47 304 0 0 95 257 0 0 0.23
2006 0 0.5 0 0 41 345 0 0 90 256 0 0 0.23
2007 0 0.46 0 0 43 388 0 0 88 242 0 0 0.2
2008 0 0.49 0 0 42 430 0 0 84 226 0 0 0.23
2009 0 0.48 0 0 42 472 0 0 85 216 0 0 0.24
2010 0 0.48 0 0 51 523 1 0 84 215 0 0 0.21
2011 0 0.52 0 0 62 585 2 1 1 93 219 0 0 0.24
2012 0 0.52 0 0 45 630 0 1 113 240 0 0 0.22
2013 0 0.56 0 0 47 677 0 1 107 242 0 0 0.24
2014 0 0.55 0 0 41 718 0 1 92 247 0 0 0.23
2015 0 0.55 0 0 43 761 0 1 88 246 0 0 0.23
2016 0 0.52 0 0 44 805 0 1 2 84 238 1 0 0 0.21
2017 0 0.54 0 0 48 853 0 2 87 220 0 0 0.21
2018 0 0.55 0.05 0 42 895 70 49 51 92 223 46 93.9 47 1.12 0.23
2019 0.09 0.56 0.03 0.04 50 945 28 24 75 90 8 218 8 20 83.3 16 0.32 0.22
2020 0.22 0.68 0.06 0.09 46 991 45 63 138 92 20 227 20 46 73 38 0.83 0.32
2021 0.16 0.8 0.03 0.1 50 1041 6 32 170 96 15 230 24 8 25 2 0.04 0.29
2022 0.1 0.83 0.02 0.08 38 1079 3 23 193 96 10 236 20 1 4.3 0 0.25
2023 0.03 0.8 0.02 0.08 41 1120 2 20 213 88 3 226 18 2 10 0 0.22
2024 0.06 1.02 0.03 0.09 54 1174 0 31 244 79 5 225 20 13 41.9 0 0.27
IF: Two years Impact Factor: C2Y / D2Y
AIF: Average Impact Factor for all series in RePEc in year y
CIF: Cumulative impact factor
IF5: Five years Impact Factor: C5Y / D5Y
DOC: Number of documents published in year y
CDO: Cumulative number of documents published until year y
CIT: Number of citations to papers published in year y
NCI: Number of citations in year y
CCU: Cumulative number of citations to papers published until year y
D2Y: Number of articles published in y-1 plus y-2
C2Y: Cites in y to articles published in y-1 plus y-2
D5Y: Number of articles published in y-1 until y-5
C5Y: Cites in y to articles published in y-1 until y-5
SC: selft citations in y to articles published in y-1 plus y-2
%SC: Percentage of selft citations in y to articles published in y-1 plus y-2
CiY: Cites in year y to documents published in year y
II: Immediacy Index: CiY / Documents.
AII: Average Immediacy Index for series in RePEc in year y
50 most cited documents in this series
#YearTitleCited
12018Gamification Science, Its History and Future: Definitions and a Research Agenda. (2018). Collmus, Andrew B ; Auer, Elena M ; Landers, Richard N ; Armstrong, Michael B. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:315-337.

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29
22018A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems. (2018). Kurapati, Shalini ; Bekebrede, Geertje ; Lukosch, Heide K. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:279-314.

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13
32020.

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11
42020.

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6
52019Supporting Interventions to Reduce Household Greenhouse Gas Emissions: A Transdisciplinary Role-Playing Game Development. (2019). Lukosch, Heide ; Agusdinata, Datu Buyung. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:359-376.

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5
62018Comparing Serious Games and Educational Simulations: Effects on Enjoyment, Deep Thinking, Interest and Cognitive Learning Gains. (2018). Petko, Dominik ; Imlig-Iten, Nina. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:4:p:401-422.

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5
72018Interdisciplinary Approach to Complexity in Simulation Game Design and Implementation. (2018). Wardaszko, Marcin. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:263-278.

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4
82018Games Ready to Use: A Serious Game for Teaching Natural Risk Management. (2018). Adam, Carole ; Taillandier, Franck. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:4:p:441-470.

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4
92018Capitalizing on the Most Important Part of a Learning Session: The Experience. (2018). Clapper, Timothy C. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:1:p:3-7.

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3
102018Game Science: Foundations and Perspectives. (2018). Clapper, Timothy C ; Harviainen, Tuomas J ; Kriz, Willy C. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:199-206.

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3
112018Teaching History With Custom-Built Board Games. (2018). Hoy, Benjamin. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:2:p:115-133.

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3
122019Not Only for the (Tom) boys: Gender Variables as Predictors for Playing Motivations, Passion, and Addiction for MMORPGs. (2019). Reich, Sabine ; Franken, Sanne ; Kneer, Julia. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:1:p:44-61.

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3
132020.

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3
142020.

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3
152018Assessment of Teams in a Digital Game Environment. (2018). Mayer, Igor. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:602-619.

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3
162019Validity Threats in Quantitative Data Collection With Games: A Narrative Survey. (2019). Deterding, Sebastian ; Gundry, David. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:302-328.

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3
172020.

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3
182018Rigor in Gaming for Design: Conditions for Transfer Between Game and Reality. (2018). Meijer, Sebastiaan ; Raghothama, Jayanth. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:246-262.

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3
192020.

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3
202020.

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3
212018How to Raise Different Game Collaboration Activities: The Association Between Game Mechanics, Players’ Roles and Collaboration Processes. (2018). Lainema, Timo ; Niilo-Rm, Mikko ; Hmlinen, Raija H ; Oksanen, Kimmo. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:1:p:50-71.

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3
222018Adapting the DIPLOMACY Board Game Concept for 21st Century International Relations Teaching. (2018). Mattlin, Mikael . In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:735-750.

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3
232020.

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3
242019.

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3
252018Fostering Situated Conversation Through Game Play. (2018). Corredor, Javier. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:718-734.

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2
262021Using Game-Based Virtual Classroom Simulation in Teacher Training: User Experience Research. (2021). Aksoy, Nuri Can ; Kelleci, Zge. In: Simulation & Gaming. RePEc:sae:simgam:v:52:y:2021:i:2:p:204-225.

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2
272019.

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2
282020Experiencing Cybersecurity One Game at a Time: A Systematic Review of Cybersecurity Digital Games. (2020). Weintrop, David ; Plane, Jan ; Cukier, Michel ; Ketelhut, Diane Jass ; Pellicone, Anthony ; Coenraad, Merijke. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:5:p:586-611.

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2
292018Simulation Gaming Can Strengthen Experiential Education in Complex Infrastructure Systems. (2018). Seager, Thomas P ; Hinrichs, Margaret M ; McBurnett, Lauren R ; Clark, Susan Spierre. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:620-641.

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2
302020.

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2
312020The Influence of Game Character Appearance on Empathy and Immersion: Virtual Non-Robotic Versus Robotic Animals. (2020). van Zaanen, Menno ; Postma, Marie ; Rativa, Alexandra Sierra. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:5:p:685-711.

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2
322019Tensions Within the Ministry of Provenance: Reflections on Co-Creating a Research Game Together With Artists. (2019). Flintham, Martin ; Bachour, Khaled ; Wetzel, Richard. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:329-358.

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2
332020.

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2
342020.

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2
352020.

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2
362018Programming Serious Games as a Master Course: Feasible or Not?. (2018). Xinogalos, Stelios. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:1:p:8-26.

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2
372019Learning Through Action: Creating and Implementing a Strategy Game to Foster Innovative Thinking in Higher Education. (2019). Deluca, Deborah A ; Franco, Paul F. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:1:p:23-43.

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2
382019A Flexible Supply Chain Management Game. (2019). Sriwattanarothai, Namkang ; Jittam, Piyachat ; Shovityakool, Patra ; Laosinchai, Parames. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:4:p:461-482.

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2
392020.

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2
402018Modeling Learners in Educational Games: Relationship Between Playing and Learning Styles. (2018). Bennani, Samir ; Idrissi, Mohammed Khalidi ; Hamdaoui, Nabila. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:675-699.

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2
412020.

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2
422019.

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2
432018Cells of War: A Serious Game for Familiarizing Players With the Immune System. (2018). Xinogalos, Stelios ; Konstantara, Konstantina. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:5:p:567-589.

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2
442018jAVANT-GARDE: A Cross-Platform Serious Game for an Introduction to Programming With Java. (2018). Xinogalos, Stelios ; Galgouranas, Stefanos. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:751-767.

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2
452020.

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2
462021Enabling Players to Develop Theories of Change for Sustainable Development: A Serious Game. (2021). Schneider, Flurina ; Tribaldos, Theresa. In: Simulation & Gaming. RePEc:sae:simgam:v:52:y:2021:i:5:p:664-678.

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2
472019The Gamification of Meditation: A Randomized-Controlled Study of a Prescribed Mobile Mindfulness Meditation Application in Reducing College Students’ Depression. (2019). Saul, Amelia D ; Fish, Matthew T. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:4:p:419-435.

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2
482019.

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2
492018Grim FATE: Learning About Systems Thinking in an In-Depth Climate Change Simulation. (2018). Fennewald, Thomas ; Waddington, David I. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:2:p:168-194.

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2
502019Using the SGDA Framework to Design and Evaluate Research Games. (2019). van Beek, Evert ; Nouwen, Marije ; Geerts, David ; Bleumers, Lizzy ; Miranda, Fernanda Chocron ; Slegers, Karin . In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:272-301.

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2
50 most relevant documents in this series (papers most cited in the last two years)
#YearTitleCited
12018Gamification Science, Its History and Future: Definitions and a Research Agenda. (2018). Collmus, Andrew B ; Auer, Elena M ; Landers, Richard N ; Armstrong, Michael B. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:315-337.

Full description at Econpapers || Download paper

10
22020.

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5
32019Supporting Interventions to Reduce Household Greenhouse Gas Emissions: A Transdisciplinary Role-Playing Game Development. (2019). Lukosch, Heide ; Agusdinata, Datu Buyung. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:359-376.

Full description at Econpapers || Download paper

2
42018A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems. (2018). Kurapati, Shalini ; Bekebrede, Geertje ; Lukosch, Heide K. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:279-314.

Full description at Econpapers || Download paper

2
52019Not Only for the (Tom) boys: Gender Variables as Predictors for Playing Motivations, Passion, and Addiction for MMORPGs. (2019). Reich, Sabine ; Franken, Sanne ; Kneer, Julia. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:1:p:44-61.

Full description at Econpapers || Download paper

2
62021Enabling Players to Develop Theories of Change for Sustainable Development: A Serious Game. (2021). Schneider, Flurina ; Tribaldos, Theresa. In: Simulation & Gaming. RePEc:sae:simgam:v:52:y:2021:i:5:p:664-678.

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2
72020.

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2
82020.

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2
92022Therapeutic Use of Role-Playing Game (RPG) in Mental Health: A Scoping Review. (2022). Araujo, Renata Brasil ; Viduani, Anna ; Arenas, Daniel Luccas. In: Simulation & Gaming. RePEc:sae:simgam:v:53:y:2022:i:3:p:285-311.

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2
102020.

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2
Citing documents used to compute impact factor: 5
YearTitle
2024What Makes Female Players Pay for Female Mobile Games?. (2024). Chen, Chang ; Wu, Xin ; Teng, Zhuoqi ; Nak-Hwan, Choi. In: SAGE Open. RePEc:sae:sagope:v:14:y:2024:i:3:p:21582440241265322.

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2024Emotional Experiences in Online, Text-Based Tabletop Role-Playing Games. (2024). Pranawati, Santy Yanuar ; Septiana, Eva ; Brata, Gary Collins. In: Simulation & Gaming. RePEc:sae:simgam:v:55:y:2024:i:5:p:812-836.

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2024Openness to Experience Predicts Engagement in Role-Play: Evidence From Two Methodologies. (2024). Lim, Mengyu ; Esposito, Gianluca ; Bizzego, Andrea ; Chen, Sh Annabel. In: Simulation & Gaming. RePEc:sae:simgam:v:55:y:2024:i:4:p:662-684.

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2024
2024
Recent citations
Recent citations received in 2023

YearCiting document

Recent citations received in 2022

YearCiting document

Recent citations received in 2021

YearCiting document
2021.

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2021Examining the Use of Serious Games for Enhancing Community Resilience to Climate Risks in Thailand. (2021). Archer, Diane ; Natakun, Boonanan ; Marome, Wijitbusaba. In: Sustainability. RePEc:gam:jsusta:v:13:y:2021:i:8:p:4420-:d:536838.

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